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System Runner

Release: 14/03/2023
Technologies: Unity Engine, C#, Android SDK, Google Play Console, Photoshop
Skills: 2D Game Architecture, Physics & Collision Systems, Procedural Generation, Gameplay Balancing, Mobile Optimization, Asset Pipeline

A fast-paced 2D arcade endless runner engineered for mobile platforms. Designed with responsive, tight controls and procedural obstacle spawning, the game emphasizes reflex-driven mechanics and dynamic difficulty scaling.

Built in Unity with C#, the project implemented object pooling architectures to maintain a steady 60 FPS on low-to-mid-range mobile devices, custom collision detection routines, state-machine driven character controllers, and a clean minimalist visual direction. Published and distributed via the Google Play Store.

Get it on Google Play